TOTAL DEVELOPMENT TIME: 5 Days TOTAL BREAKS: 6 Days CODENAME: firstGameProject FRAMEWORK NAME: MBGMS2fmwork DEADLINE: June, 5 2025, [PASSED] NOTICE: I was quite productive those weeks thus is why it took me only 5 days to finish 1.2 update for my fangame! For Devlog #2 05/25/2025 - Add level 15 which is about the player catching mario with mouse - Add level 16 which is about kirby getting sports whilist avoiding bowser - Change Version number from 1.1 to 1.2 For Devlog #3 05/27/2025 - Add level 17 which is about the player guessing which option is right - Bring back saving format to ini cause there were issues saving multiple variables - Implement sound music options menu that actually works 06/1/2025 - Add level 18 which is about player controlling donkey kong barrel that spins fast 06/2/2025 - Add level 19 which is about the player which right mario to defeat - Add level 20 which is about the player shooting bullets from the airship (based on level 5) 06/4/2025 FINISH DAY - Add level 21 which is based off level 1 except marios move and wrap faster - Add level 22 which is about the player launching nuke to kill boss mario - Add level 23 which is about the player stealing nintendo's game and going away with it - Add level 24 which is about the player chossing right difficulty - Add level 25 which is an rehash of level 15 fortunately - Update credits screen to include the Logo and more music used for fangame - Add bullet bill and spike bomb scaling animation on creation using lerp - Add fading for the nintendo object using lerp - Update game icon text version to 1.2 - Fix bothering bugs - Make mario bash 1.1 release thumbnail - Make trailer! and close this development log hopefully devlog more about 1.3!